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Der Titel des BuchesRefactoring to Patterns
Veröffentlichungsdatum
SpracheDeutsch
ISBN-106614804751-TGV
Digital ISBN151-8449501136-NGY
AutorSina Riederer
ÜbersetzerUdonna Faakhir
Seitenzahl105 Pages
EditorLeonore Denzinger
DokumententypEPub PDF AMZ HWP WRD
Dateigröße3.41 MB
DateinamenRefactoring to Patterns.pdf






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makes it easy for you to discover everything you need to know about refactoring, design patterns, SOLID principles, and other smart programming topics. This site shows you the big picture, how all these subjects intersect, work together, and are still relevant. I don’t pretend to be the inventor of these concepts—most of them were invented by others during the past 20 ...

Refactoring is a disciplined technique for restructuring an existing body of code, altering its internal structure without changing its external behavior.. Its heart is a series of small behavior preserving transformations. Each transformation (called a "refactoring") does little, but a sequence of these transformations can produce a significant restructuring.

Design Patterns & Refactoring. Hello, world! I'm SourceMaking. I will tell you a lot of stories about good software architecture and teach you how to create it with design patterns. I will guide you through anti-patterns, common pitfalls and mistakes that people make when they plan, create, and manage software projects. In the end, I will teach you how to smell a bad code and improve it with ...

The card links to the refactoring's online page. This page also contains the sketch for the refactoring. The filter panel at the left allows you to select the refactorings by keyword, and also by which books they appear in. You can save the current filter settings to a URL by using the "#" permalink at the bottom of the filter panel. Tags. basic. encapsulation. moving-features. organizing-data ...

Design Patterns are typical solutions to commonly occurring problems in software design. They are blueprints that you can customize to solve a particular design problem in your code. Hey, I have just reduced the price for all products. Let's prepare our programming skills for the post-COVID era. Check it out » Design Patterns. Design patterns are typical solutions to common problems in ...

Refactoring Ruby Edition. by Jay Fields, Shane Harvie, and Martin Fowler, with Kent Beck. 2009. read more. UML Distilled. by Martin Fowler. 2003. read more . Patterns of Enterprise Application Architecture. by Martin Fowler, with Dave Rice, Matthew Foemmel, Edward Hieatt, Robert Mee, and Randy Stafford. 2002. read more. Planning Extreme Programming. by Kent Beck and Martin Fowler. 2000. read ...

Motivation. Refactoring is usually motivated by noticing a code smell. For example, the method at hand may be very long, or it may be a near duplicate of another nearby method. Once recognized, such problems can be addressed by refactoring the source code, or transforming it into a new form that behaves the same as before but that no longer "smells".. For a long routine, one or more smaller ...

Design Patterns. In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn't a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations.

Like software patterns, refactoring may be an idea whose time has come. This groundbreaking title will surely help bring refactoring to the programming mainstream. With its clear advice on a hot new topic, Refactoring is sure to be essential reading for anyone who writes or maintains object-oriented software. --Richard Dragan . Topics Covered: Refactoring, improving software code, redesign ...

Refactoring is the technique of changing an application (either the code or the architecture) so that it behaves the same way on the outside, but internally has improved. These improvements can be stability, performance, or reduction in complexity.